. | Sound Design | Sound Scenography | Soundscapes | Immersive | Narrative | Interactive | Spatial Audio | Sitespecific | Theatre | Performance | Virtual Reality | Augmented Reality | Audiowalk | Audioguide | Audiogame | Podcast | Radioplay | .
. | Sound Design | Sound Scenography | Soundscapes | Immersive | Narrative | Interactive | Spatial Audio | Sitespecific | Theatre | Performance | Virtual Reality | Augmented Reality | Audiowalk | Audioguide | Audiogame | Podcast | Radioplay | .
I love creating and shaping sonic worlds and bringing stories to life through sound.
With over a decade of experience and involvement in more than 30 projects, I've cultivated a keen understanding of artistic thinking, storytelling and a knack for translating creative concepts into captivating auditory experiences.
I thrive at the intersection of sound and space, weaving auditory landscapes that resonate emotionally and enhance spatial storytelling. Whether designing soundscapes for site-specific productions, developing immersive audio solutions for XR environments, or mentoring students in sound design, I bring a structured, reliable, and creative approach to every project.
What I offer:
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3D Audio: Ambisonics, binaural soundscapes, and spatial audio for installations, VR, and AR.
Interactive Soundscapes: Audio systems that respond dynamically to user movements.
Theater & Performance: Site-specific and multi-channel audio setups integrated with scenography and dramaturgical concepts.
Audiowalks & Locative Audio: GPS-based and binaural audio experiences that merge storytelling with location-based soundscapes.
Game Audio: Procedural sound design and audio integration in Unity and Unreal Engine.
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Recording & Editing: Voiceovers, dialogue, and (3D) field recordings with narrative precision.
Foley & SFX: Custom sound effects, ambiences, and musical elements, including intricate soundscapes, to enhance storytelling and immersion.
Mixing & Mastering: High-quality audio for stereo, binaural, and multi-channel formats.
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Dramaturgical Consulting: Offering insights and feedback to refine storylines, characters, and narrative arcs.
Collaborative Concept Development: Working closely with writers, directors, and creative teams to align sound, dramaturgy, and artistic vision.
Narrative Design Support: Contributing to the development of immersive audio experiences with strong narrative frameworks.
Script Collaboration: Supporting script development by enhancing the integration of sound and space into the storytelling process.
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Sound Design Courses: Teaching the principles of immersive audio, sound editing, and interactive design.
Storytelling Workshops: Guiding participants in creating compelling narratives through sound.
Media Literacy Workshops: Audio fundamentals for educators and students.
Custom Programs: Tailored workshops on dramaturgy, digital storytelling, audiowalks, and locative media.
What I'm Good At:
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Combining Sound, Space, and Storytelling: Creating compelling audio experiences that seamlessly integrate with artistic and spatial concepts.
Designing Vibrant Sonic Worlds: Excelling in the creation of lifelike, richly textured audio environments that bring stories and spaces to life.
Developing Non-Linear, Spatial Narratives: Designing narratives with strong dramaturgical frameworks that engage audiences in innovative ways.
Crafting Unique Audio Solutions: Building immersive, vibrant, and spatially detailed soundscapes, both naturalistic and abstract-musical, to enhance artistic and conceptual depth.
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Audio Recording, Production, and Mixing: Extensive professional experience in high-quality audio capture, editing, and mixing for artistic and technical projects.
Advanced 3D Audio Techniques: Expertise in Ambisonics, binaural rendering, and spatial audio for immersive soundscapes.
Live Theater Audio Setups: Proficient in digital mixing consoles, sound reinforcement, and advanced microphone techniques to create shows and immersive auditory scenographies.
Multi-Channel Sound Systems: In-depth knowledge of designing and implementing complex multi-channel setups for installations and performances.
Proficient in Interactive Media Tools: Skilled in Unity, Unreal Engine, and MaxMSP for sound integration and dynamic audio systems.
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Translating Abstract Ideas into Sound Concepts: Transforming complex artistic visions into cohesive and immersive audio designs.
Narrative-Driven Audio Experiences: Designing soundscapes that are deeply rooted in storytelling and spatial dramaturgy.
Collaborative Concept Development: Working closely with directors, performers, and media creators to shape compelling sonic narratives for theater, performance, and interactive projects.
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Efficient and Reliable Project Management: Structured, reliable, and efficient project handling across diverse artistic and technical environments.
Broad Experience in Theater, XR, and Performance Art: Extensive expertise working in various artistic fields, ensuring adaptability and depth in sound design.
Strong Collaboration and Communication Skills: A team-oriented mindset with excellent communication, ensuring smooth workflows and creative synergy.communication skills.
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Experienced Sound Design Educator: Skilled in guiding students and professionals through fundamental and advanced sound design principles.
Methodical and Engaging Knowledge Transfer: A structured approach to teaching that balances technical proficiency with artistic development.
Interactive and Inspiring Workshops: Leading workshops that combine hands-on technical training with creative exploration, fostering innovation and confidence.
Although I mostly work site specific in different venues, I can provide a professional workspace for producing and recording in a calm and friendly environment
Education
Master in Composition and Thereory, with specialization in Sound Design (interactive)
Zürcher Hochschule der Künste
2018 - 2021
Bachelor in Applied Theatre Science
Justus Liebig University Giessen
2011 - 2017
Training as Media Designer for Image and Sound
Bayerischer Rundfunk | ARD (Germany)
2011 - 2017
Experience
Lecturer in the field of sound design (freelance)
For a list of courses see Teaching
since 2015
Sound Designer (freelance)
See the projects under Sound Design
since 2011
Event sound engineer (freelance)
clients: Künstlerhaus Mousonturm, Frankfurt LAB, Hessischer Rundfunk, Ensemble Moder a.o.
since 2011
Coach for Digital Storytelling (freelance)
clients: Bayerischer Rundfunk | Stiftung Zuhören
2011 - 2019
Production and broadcast technician
Bayerischer Rundfunk (Bayern2 || BR Klassik)
2010 - 2018