Restworld

Cowboys roam through an abandoned amusement park in the desert just outside Heidelberg: a leftover Wild West fantasy for gunslingers and recreational bandits. Where androids once lived out fantasies of longing, they now wonder what will remain when they can only talk about humans.
Based on motifs from the film »Westworld« by Michael Crichton (1973) and the television series of the same name (2016), the development of the play examines how science fiction narratives can negotiate possible futures today. And who actually distributes the roles in the Wild West?

»Restworld« is the first work of the Frankfurt duo F. Wiesel at the Theater und Orchester Heidelberg and their second collaboration with the author and journalist Dietmar Dath. In F. Wiesel's works, figure and object theater as well as the use of analog film animation technology form a focal point.

What I did:

  • Designing the 10 Channel speaker setup

  • Designing soundscapes and sound effects

  • Amplifying and shaping the actors voices

  • Creating an easy to control Go-Button-Show for Ableton and the Yamaha QL5

  • Premiere: 15. Oktober 2021 | Theater und Orchester Heidelberg Zwinger 1

    06. Juli 2022 – 25. Baden-Württembergischen Theatertage, Heilbronn

  • Play by: Dietmar Dath and F. Wiesel

    Direction, concept and stage: Hanke Wilsmann, Jost von Harleßem

    Puppeteer: Cali Kühner

    Costumes: Naomi Kean

    Sound Design: Rupert Jaud

    Dramaturgy: Michael Letmathe

    Theater Pedagogy: Jeremy Heiß

    with Sandra Bezler, Leon Maria Spiegelberg, Hendrik Richter, Jost von Harleßem, Cali Kobel

  • A production of the Theater und Orchester Heidelberg.

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